Project Zomboid Tutorial – 5 Basic Survival Tips For The New Release

Project Zomboid Tutorial – 5 Basic Survival Tips For The New Release

Welcome to the ultimate Project Zomboid Tutorials and Survival Guide Series.
In This Series I will teach you everything about Project Zomboid including Food, Medicine, Farming, Trapping, Fishing, Cooking, Base Building,
Melee Combat and Firearms. We will start from your first day in Project Zomboid all the way to becoming a Master of Survival,
We will also be doing a full tutorial on the Top Two Modifications for Project Zomboid, Hydrocraft and the ORMtnMans Guns mod.
This will include how to craft the additional items, tools and weapons added by the Hydrocraft Mod and how to handle, maintain and use the firearms
added by the ORMtnMans Guns Mod.

Finally i will be taking feedback from the community on what information you would like to see covered in future Tutorials.

For Episode 11 Tutorial we have some basic tips to help players survive the new Project Build.
The new build for Project Zomboid is one of the largest ones yet, featuring a complete graphical overhaul and drastic changes in difficulty.

Ill be adding more tips and tricks as i continue playing the new build.

Mods Used:
1: Hydrocraft
2: Ortmanns Guns Mod
3: Ortmanns Guns Silencer Plugin
4: Alice Pack Mod
5: Wooden Dowels Mod

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Project Zomboid On Steam


Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question — how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses,
build defences and do their utmost to delay their inevitable death day by day.
No help is coming — your continued survival relies on your own cunning, luck and ability to evade a relentless horde

Current Features

Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player run servers.
Local 4 player split-screen co-op
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project:
Vehicles with full physics and deep and realistic gameplay mechanics.
Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]